Warning: Table './db50217_game_int/sessions' is marked as crashed and should be repaired query: SELECT u.*, s.* FROM users u INNER JOIN sessions s ON u.uid = s.uid WHERE s.sid = '07c2140f705ca51f7001dd2e58da9a6a' in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc on line 128

Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc:128) in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/bootstrap.inc on line 1019

Warning: Table './db50217_game_int/cache' is marked as crashed and should be repaired query: SELECT data, created, headers, expire, serialized FROM cache WHERE cid = 'variables' in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc on line 128

Warning: Table './db50217_game_int/cache' is marked as crashed and should be repaired query: UPDATE cache SET data = 'a:552:{s:13:\"filter_html_1\";s:1:\"1\";s:18:\"node_options_forum\";a:1:{i:0;s:6:\"status\";}s:18:\"drupal_private_key\";s:64:\"537983eefb4103ebeea4f78b1ae42171d8b3e3e8e3bdd7b9c4f636d67c7c6212\";s:10:\"menu_masks\";a:21:{i:0;i:62;i:1;i:61;i:2;i:59;i:3;i:58;i:4;i:56;i:5;i:31;i:6;i:30;i:7;i:29;i:8;i:24;i:9;i:21;i:10;i:15;i:11;i:14;i:12;i:13;i:13;i:12;i:14;i:11;i:15;i:7;i:16;i:6;i:17;i:5;i:18;i:3;i:19;i:2;i:20;i:1;}s:12:\"install_task\";s:4:\"done\";s:13:\"menu_expanded\";a:0:{}s:9:\"site_name\";s:14:\"Game Intestine\";s:9:\"site_mail\";s:26:\"zukalous@gameintestine.com\";s:21:\"date_default_timezone\";s:6:\"-25200\";s:23:\"user_email_verification\";i:0;s:9:\"clean_url\";s:1:\"1\";s:12:\"install_tim in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc on line 128

Warning: Cannot modify header information - headers already sent by (output started at /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc:128) in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/bootstrap.inc on line 620

Warning: Cannot modify header information - headers already sent by (output started at /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc:128) in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/bootstrap.inc on line 621

Warning: Cannot modify header information - headers already sent by (output started at /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc:128) in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/bootstrap.inc on line 622

Warning: Cannot modify header information - headers already sent by (output started at /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/database.mysql.inc:128) in /nfs/c03/h04/mnt/50217/domains/gameintestine.com/html/includes/bootstrap.inc on line 623
Game Intestine blogs http://www.gameintestine.com/blog en Dispatches from GDC 2010: Day 1 The Expo Floor http://www.gameintestine.com/content/dispatches-gdc-2010-day-1-expo-floor <p>If your experience of GDC is exclusively through the gaming press you would incorrectly assume that the entire conference is a junior version of E3 that is dedicated to poorly announcing new products or a soapbox for developers like Peter Molyneux to make wildly absurd predictions. </p> <p>If you work in the industry, it is a chance to upgrade what you approach to game design, to learn how to use particle physics or to meet old colleagues who have gone to new companies. For them it is almost like a convention for tax preparers or medical equipment manufacturers.</p> <p><a href="http://www.gameintestine.com/content/dispatches-gdc-2010-day-1-expo-floor" target="_blank">read more</a></p> http://www.gameintestine.com/content/dispatches-gdc-2010-day-1-expo-floor#comments Tue, 16 Mar 2010 14:15:32 +0000 admin 460 at http://www.gameintestine.com Dispatches from GDC 2010: Day 0 Travel http://www.gameintestine.com/content/dispatches-gdc-2010-day-0-travel <p>I sat next to a guy who played tap tap revenge, then tap defense, then a word game. But when I saw his GDC 07 tag around his bag handle, I was sure he was headed to GDC. I asked him and he said "Ya I will be working in the bookstore, look me up and buy some books." I now give the side glance to any slightly pudgy guy who is using a piece of technology. Is he coding? Is that game he is playing on his cel phone just a time waster or is he studying the merits of its design? I am profiling people. Scoping them out to see if they have a connection to the industry. From the outside looking in, my behavior would be creepy. However, in this context, I think it is called networking.</p> <p><a href="http://www.gameintestine.com/content/dispatches-gdc-2010-day-0-travel" target="_blank">read more</a></p> http://www.gameintestine.com/content/dispatches-gdc-2010-day-0-travel#comments Fri, 12 Mar 2010 17:20:51 +0000 admin 459 at http://www.gameintestine.com Dispatches from Game Design Class http://www.gameintestine.com/content/dispatches-game-design-class <p>As I mentioned in <a href="http://gameintestine.com/content/not-walking-through-anymore.-now-making" target="_blank">an earlier post</a>, I have ventured into the world of game creation. Step 1 was to sign up for my local community college's game design class. It is now week 6 of the semester and we have been divided (according to our seating arrangement) into five groups. For the rest of the semester my group members and I will create a fictional game complete with design documents, concept art, and even press releases.</p> <p><a href="http://www.gameintestine.com/content/dispatches-game-design-class" target="_blank">read more</a></p> http://www.gameintestine.com/content/dispatches-game-design-class#comments Mon, 22 Feb 2010 14:03:57 +0000 admin 458 at http://www.gameintestine.com How Video Games are Making it into Movies http://www.gameintestine.com/content/how-video-games-are-making-it-movies <p>The movie cirtic Nathan Donarum has brief post on Roger Ebert's blog where he <a href="http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/20100203/LETTERS/100209994" target="_blank">wonders why the game "Gears of War" is in the film The Hurt Locker</a>: </p> <p>"On my second viewing of "The Hurt Locker," I noticed a curious detail. There is a scene in which Eldridge plays a video game. The video game is "Gears of War," a hyper-masculine, adrenaline-pumped game about...well, war. The main gameplay deals with firefights, and hiding behind different objects to avoid getting shot, and to avoid dying. It has a real focus on survival, and a real focus on the thrill of the fight."</p> <p>His theory is that "Gears of War" was specifically picked because it defines the character who is playing it. That game is an accessory that is used for the character's development.</p> <p><a href="http://www.gameintestine.com/content/how-video-games-are-making-it-movies" target="_blank">read more</a></p> http://www.gameintestine.com/content/how-video-games-are-making-it-movies#comments Mon, 08 Feb 2010 16:46:25 +0000 admin 456 at http://www.gameintestine.com Portal is the greatest video game about my generation http://www.gameintestine.com/content/portal-greatest-video-game-about-my-generation <p>It is as hard to picture Dennis Kucinich looking forward to a night of Modern Warfare 2 as it is to believe that Dick Cheney would get excited about that lost lamb that he found in Farmville. When looking for entertainment, a person gravitates towards something that reinforces their core beliefs. The message that a game is projecting appeals to some psychographics and not others. The characters who are portrayed as the heroes vs the villains and the methods by which they achieve their goals all factors in to a game's belief system.</p> <p><a href="http://www.gameintestine.com/content/portal-greatest-video-game-about-my-generation" target="_blank">read more</a></p> http://www.gameintestine.com/content/portal-greatest-video-game-about-my-generation#comments Sat, 06 Feb 2010 03:36:30 +0000 admin 452 at http://www.gameintestine.com Not walking through anymore. Now making http://www.gameintestine.com/content/not-walking-through-anymore.-now-making <p>The dawn of another year (not a decade yet) is the best time to start something new. I say that now because the subject of this website, and correspondingly, my status with gaming, is changing. I am going to shift focus from developing long and incredibly time-consuming walkthroughs to making games (which, will be short but also incredibly time consuming to make).</p> <p>I haven't been <a href="http://www.ea.com/blogs/ea-underground" target="_blank">hired at some fancy company</a>, I didn't join a <a href="http://polytroncorporation.com/">hyper-creative indie studio</a>, and I didn't <a href="http://roguelikedeveloper.blogspot.com/">team up with a thoughtful solo coder</a>. It is just me. I just got shot by the indie development cupid and have become entirely infatuated with the thought of creating my own games and, most appealingly, getting someone else play something that I created.</p> <p><a href="http://www.gameintestine.com/content/not-walking-through-anymore.-now-making" target="_blank">read more</a></p> http://www.gameintestine.com/content/not-walking-through-anymore.-now-making#comments Fri, 29 Jan 2010 14:36:44 +0000 admin 451 at http://www.gameintestine.com Why I don't like Brutal Legend http://www.gameintestine.com/content/why-i-dont-brutal-legend <p>The worst moment in all of Brutal Legend is the level titled "Sanctuary of Sin." The setting is a lavishly decorated palace courtyard that would be befitting of Liberace. You mission is to lead your troops to destroy the stage of General Lionwhyte (voiced by Judas Priest frontman Rob Halford). However, two large turrets guard the enemy's stage and instantly decimate any troop that you send at them, well any troop except for the invisible yet slow roadies.</p> <p><a href="http://www.gameintestine.com/content/why-i-dont-brutal-legend" target="_blank">read more</a></p> http://www.gameintestine.com/content/why-i-dont-brutal-legend#comments Wed, 09 Dec 2009 15:11:55 +0000 admin 448 at http://www.gameintestine.com Swords and Soldiers - 1/3rd of a review http://www.gameintestine.com/content/swords-and-soldiers-13rd-a-review <p>I just played a game while I drank a cup of coffee. Simultaneously. And neither my performance in the game nor my performance with the cup suffered while I did it. This was possible because of the wonderfully pared-down control system for the WiiWare game Swords and Soldiers. In this RTS game, I was quite capable in controlling an entire battle (including building units, mining resources, and upgrading my technology) with a single Wii remote and the A button.</p> <p><a href="http://www.gameintestine.com/content/swords-and-soldiers-13rd-a-review" target="_blank">read more</a></p> http://www.gameintestine.com/content/swords-and-soldiers-13rd-a-review#comments Mon, 29 Jun 2009 14:05:32 +0000 admin 401 at http://www.gameintestine.com The strangely sensual diagrams in the Wii instruction book http://www.gameintestine.com/content/strangely-sensual-diagrams-wii-instruction-book <p><span class="inline inline-left"><img rel="lightbox" src="http://www.gameintestine.com/sites/default/files/images/peal.jpg" alt="Peal" title="Peal" class="image image-_original " width="200" height="196" /><span class="caption" style="width: 198px;"><strong>Peal</strong></span></span><br /> Sprinkled throughout the 17-page Wii Remote Operation Manual is a suite of diagrams that feature the oblong white toy methodically stripped, strapped-on, and caressed by a mysterious and gender-neutral hand. The closely cropped, softly-colored illustrations bring to mind an electronic version of Dr. Alex Comfort's <a href="http://en.wikipedia.org/wiki/The_Joy_of_Sex" target="_blank">"The Joy of Sex"</a>.</p> <div class="image-clear"></div><p><a href="http://www.gameintestine.com/content/strangely-sensual-diagrams-wii-instruction-book" target="_blank">read more</a></p> http://www.gameintestine.com/content/strangely-sensual-diagrams-wii-instruction-book#comments Sun, 19 Apr 2009 14:36:40 +0000 admin 388 at http://www.gameintestine.com BattleForge review posted http://www.gameintestine.com/content/battleforge-review-posted <p>How can a game be complicated and easy to jump into at the same time? Check this review:</p> <p><a href="http://www.gameintestine.com/reviews/battleforge.html">Should Electronic Arts be responsible for teaching me how to play their game? </a></p> http://www.gameintestine.com/content/battleforge-review-posted#comments Fri, 03 Apr 2009 03:38:11 +0000 admin 380 at http://www.gameintestine.com